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» My Shoddy OU Team (1 of 2)
Fri Apr 16, 2010 5:42 pm by PeeTenTee

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 My Shoddy OU Team (1 of 2)

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Posts : 14
Join date : 2010-04-13
Age : 23
Location : In your mom. You know what I mean.

PostSubject: My Shoddy OU Team (1 of 2)   Thu Apr 15, 2010 8:23 pm

Copied off of Amphy's Post oh the Es oh Es considering I probably use this team more than anyone...
Credit goes to Amphy.

Azelf(Navi)@Focus Sash
Naive Nature
4 HP / 252 Atk / 252 Spd

Taunt - This move is a great move for any speedy lead. It prevents slower leads like Swampert and Metagross from setting up Stealth Rocks, and Roserade from Sleep Powder.

Stealth Rock - Do I need to explain this? Every team loves Rock support, this one is no exception.

U-Turn - This used to be psychic, but I wanted to be able to scout out my opponents moves. This means Navi can come back in later.

Flamethrower - Explosion wasn't scoring too many KOs, so I decided to go for a move that can hit Ghosts.

Navi leads the team into battle, because it stops other leads setting up Stealth Rock while setting up his own. Explosion was scrapped because anyone could predict it, and Steels could come in on Psychic too.

The name is Navi because it's annoying fairy.

Heatran(Furea)@Shuca Berry
Naive Nature
Flash Fire
4 Atk / 252 Sp Atk / 252 Spd

Fire Blast - Furea's most powerful move. It does massive damage to anything that doesn't resist it, and still does lots if does.

Earth Power - A wonderful move. It hits what Fire Blast can't, and more. The Special Defence drops it gives out every once in a while are very useful as well.

Explosion - Boom. The end.

Dragon Pulse - The final move of the set, better than HP Ice for coverage. However, I may switch the two in the future.

Furea is a beast, no questions asked. It comes in on Fire attacks and begins to own everything. It's one of my bulkier Pokemon on the team, so it can switch in on neutral attacks too. Oh no! A Blissey!


Furea is the nickname because it means Flare in japanese.

Gyarados(Rawr)@Life Orb
Jolly Nature
88 HP / 252 Atk / 168 Spd

Dragon Dance - My favourite boosting move in the game. Extra Speed and Attack never hurt, especially running off Rawr's massive attack stat. This is why it's in OU.

Waterfall - Waterfall is the strongest move, because of STAB, and it hits anything that doesn't resist it for insane damage.

Earthquake - Along with Waterfall, this move destroys all opposition... well, anything that doesn't resist them both. But it is a great move for almost any physical sweeper/attacker.

Taunt - My team was a little stall weak, so Taunt, along with Gengar's trick, was added to somewhat remedy that.

He's one of the best physical attackers in OU, and fits it well with my team. He's the only member of the team still here from the original version of the team and deserves the spot. He proves his usefulness every game, and Intimidate just makes it better.

I don't need to explain his name.

Gengar(Heartless)@Choice Scarf
Timid Nature

Shadow Ball - Heartless' main attack, with a base 130 Special Attack and STAB backing it, it's nothing to laugh at.

Thunderbolt - With a Scarf, Thunderbolt allows Heartless to check opposing Gyarados

Focus Blast - Any Normal/Steel Pokemon that comes in expecting Shadow Ball gets completely owned.

Trick - Something I added to help against stall based teams, as mine probably won't do too well otherwise. It also means Heartless can cripple set up sweepers.

The revenge killer, and, as such, the fastest member of my team. Hearless has proved very useful to the team, just like Rawr. But for different reasons. Rawr is more defensive, and needs to set up. Heartless is fragile, but can attack at his full potential straight away. His speed makes him invaluable to the team. Plus he's my favourite team member.

Heartless is the name because Kingdom Hearts is awesome.

Salamence(Draco)@Life Orb
Mild Nature
84 Atk / Sp Atk 208 / 216 Spd

Draco Meteor - Mence's strongest move. It does massive damage no matter what it hits.

Earthquake - The physical move of the set, and provides nice coverage backed by Dragon and Fire moves.

Roost - With SR and LO damage, this move allows Draco to continue his assault.

Fire Blast - The move that completes the set, and provides the damage that the other two attacking moves cannot.

Flygon wasn't working too well, despite the changes to him I made. Salamence therefore made a comeback into the new team. His massive attack stats and decent speed made him a great wall breaker. along with Vegeta Draco (New) usually comes in late game to sweep.

He's Draco because it's the only name I can think of.

Infernape(Vegeta)@Life Orb
Naive Nature
64 Atk / 252 Sp Atk / 192 Spd

Fire Blast - Vegeta's main STAB move, and always helps out in every match.

Close Combat - The only move on the physical side of the spectrum on this set. As such, it is his only answer to Blissey.

Hidden Power Ice - Vegeta's answer to Dragon Pokemon, as many are quad weak to Ice it is not hard to see why.

Grass Knot - Mainly for heavier Bulky Water type Pokemon. Or anything heavy really that is hit for at least neutral damage.

Vegeta usually comes in late game and cleans up. He's brought me back in a lot of matches I've played with this team, even when I thought I couldn't win. Before he joined, I was stuck against Blissey and a tough physical wall because none of my team were mixed. Vegeta is just amazing.

I've been watching Team Four Star way too much...

Thanks For Reading

Last edited by PeeTenTee on Mon Apr 19, 2010 7:49 pm; edited 5 times in total
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PostSubject: Re: My Shoddy OU Team (1 of 2)   Fri Apr 16, 2010 2:25 pm

Uh... my team much? - GG bro.
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Age : 23
Location : In your mom. You know what I mean.

PostSubject: Re: My Shoddy OU Team (1 of 2)   Fri Apr 16, 2010 5:42 pm

Amphy wrote:
Uh... my team much? - GG bro.
If I use it, it's my team. If I make it, it's my Original team.
I can and WILL point out the differences in further posts.
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